Yesterday we posted on our Facebook Fanpage asking for players to share their best Minecraft tips and tricks after being inspired by this informative video. The response was fantastic and even we learned some great things so we're giving you a collection of some of our favourites!
If you place a minecart behind a wall of lava, you could right click it through the lava (if you're close enough) and then you have went through the lava without getting hurt or catching on fire! With that technique you could create some really hard mazes or secret bases! (from Joel M)
When making a bridge, break a hole, place lava, wait 3 seconds, remove lava then place water. The lava and water will make pillars. (from Alex R)
In the Nether, Ghasts can't destroy cobblestone blocks with their fireballs but they can disable portals. Build a base made of cobblestone around the portal you came through in. (from Ben D)
If you have a boat in your inventory, use it underwater to escape quickly from suffocation to minimise health loss. (from Richard R)
Hitting the Middle Mouse Button while looking at a block will make you automatically switch to that block if it is in your hotbar! (from Misha G)
Bring up the debug screen (F3 by default) to note down the co-ordinates of important locations. It will also show an ID number above each monster's head, allowing them to be seen through walls. This can be very useful when cave exploring. (from Ben M)
Holding shift and click on the crafting bench output will pick up all the items you can make in one stack in one click. (from Zach Z)
And the winner of the Minecraft giftcode for the best tip is... Kuujoe! Kuujoe gave this fantastic tidbit of information:
You can use saplings to cook one block.
This is just a small selection of all the tips submitted, you can see all responses here. Thanks to everyone who shared their tips. If you have your own tips to add you can reply to this post or on the Facebook postand maybe you'll save another minecrafter some time and resources!
Every one of us picked our Minecraft user name when we signed up on minecraft.net for the first time (and every time thereafter). For most of us, knowing that whatever name was chosen is stuck with us forever is just a part of the game. Still, what if you gave yourself a silly or inappropriate name? What if you're just tired of the one you have? Currently, this means getting another copy of the game - but maybe not for long.
Jeb hinted that username changes might be a feature in the near future, something that Mollstam is looking into currently. While there is no set date - or even a hinted one - for the feature's arrival, it would seem that it's more a matter of "when" than "if" now.
Maybe I can use this opportunity to change my name to "KristianMøller".
Wiki Skin Overhaul
For years, the Minecraft Wiki has followed the same visual format as many wikis - it's a tried and true look, after all. For one user - namely, Ultradude25, an administrator on the wiki - this just wasn't good enough. Leading the effort to revamp the wiki's appearance, the community has given Minecraft's most popular wiki a complete make-over - head on over and check it out!
Minecraft Wiki will seem quite familiar to forum regulars - keep in mind however, that the visual re-design was done entirely by volunteers! It is, in many ways, another reminder of just how strong the Minecraft community is, and how far it reaches. It's hard to think of another gaming community with such strong dedication, passion and sense of unity. Congratulations to Ultradude25, and everyone who helped him out on this incredibly ambitious project!
In-game names: they define who we are, and how the world knows us. What isn't often explored is, how we get the names we have.
NAMING - IN THE BEGINNING
I had the curious privilege of seeing the internet as we know it form into what it is today from my childhood. There was a dark time, a scary time, when the internet wasn't really a thing people knew about, or used. We had to do some scary stuff to get information back then. DARK things. Things like, "asking people questions in real life". Who even has time for that, right? How did we live?!
When it came time to have a presence on the internet, I went through a lot of names. The one I probably had the longest (before Sacheverell) was "Pretzel", a handle I used in a lot of MMOs and FPS games. What made me choose that name? I was probably hungry. Who knows. What mattered was that people knew me by that name, and it became a part of me. Our in-game names are, in a sense, who we are; it's not even what the name implies, or where it came from, but the association we bring with it. When someone sees our in-game name, they immediately think of us, the person - what we're like, whether we're friends or not, games we play together, all that good stuff. The nature of an in-game name isn't exactly rocket science, but there is one part of it that fascinates me to no end: the origin of a name.
WHO WE ARE TODAY, AND WHY
I would never ask of you anything I wouldn't do myself, so let's start with the origin of my in-game name, "Sacheverell". In short, it came from a love for tabletop games. Without getting into all the boring details, it was the name of an entity in a particular game that I thought sounded neat, had a neat theme, and it was fun to say aloud, besides. In my voice-acting work, it was handy to have a name that resonated in a catchphrase, and it serves that purpose well. If I had to name one regret over it though, it would be how much trouble people seem to have with it, both in spelling and spoken aloud: I've seen Sacherevell, Sachaverall, Suchaverel, and countless other variations. Out loud, it gets even sillier. A wise man once told me that I should've picked an easier name, and in many ways, he was right. If I had stuck with something simpler - say, Pretzel - there would be a lot less confusion. To be fair, I've seen a lot of people mistakenly call him "criticsquid", which seems to bother me a lot more than it bothers him. Though, the idea of replacing a citrus-based descriptor with the image of a film critic still makes me giggle a little.
WHO ARE YOU, AND WHY
Forget me for a minute, let's talk about you! What made you choose your in-game name? Is there a cool back-story, with some deeper personal meaning? Did you take it off a cereal box? Smash the keyboard with a hammer? No story is too awesome or silly! Let's hear about your in-game name!
After a long winter hibernation, Minecraft comes alive with the sound of Snapshots! The 1.8 update promises a whole lot of awesome new stuff to enjoy, and today's Snapshot gives you a chance to see some of those changes, right now! Enough talk - LET'S SEE WHAT WE HAVE TODAY:
Big survival changes:
3 new stone types!
Major Enchanting & Repairing changes!
Mossy stone bricks recipe!
Updated Villager trading!
Lots of other tweaks, changes, bug fixes and secret features!
Big Adventure Map changes:
Adventure Mode no longer lets you place/destroy blocks.
Added Entity Selectors! Use @e in certain commands to target entities. You can limit it with [type=Chicken] or [type=!Skeleton]
Added a /blockdata command!
Added ‘Lock’ (String) NBT tag on most containers.
Added an optional entity parameter to /kill (try: /kill @e[type=!Player]
Added optional arguments to /clear for max item count (use 0 to not actually delete anything) & NBT data
Lots of other tweaks, changes, bug fixes and secret features!
To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher.